12/24/2023 0 Comments Dungeon keeper pcThe enemy keepers, when present, also can have minions, spells etc. give you access to more tech and ultimately lead into the knight appearing. Along the way, sub-objectives must be fulfilled to keep scripted events happening that may e.g. The heroes (white team) also sometimes have a dungeon heart. The ultimate objective in the main campaign missions is usually to either defeat the "Lord of the Land" (usually a knight), destroy enemy keepers' dungeon hearts, or both. The tiles they've claimed can still be claimed by your imps but it's slower. If the level lasts long enough, there will also be occasional paydays during which the minions go claim their respective wages from a treasure room.įloor tiles have to be "claimed" by your imps (they turn red) before minions other than imps can be dropped there and before any rooms can be built there. Money is used primarily for building rooms and casting spells other than possession, which is free. To obtain money, you have to mine gold or gems AND that gold has to end up in a treasure room that has space left, either carried by imps or by you yourself. Lastly, minions can be transferred from level to level by finding a "transfer minion" special, claiming the ground underneath it, then using it. Minions prefer to first make their own "beds" in the lair rooms before doing anything else which is why you often see them getting dropped there to expedite things. They have different basic preferences such as warlocks preferring to study in the library and skeletons training in the training room. Different minions have different AI that tells them what to do when. Minions can be dismissed by dropping them back into the portal. There is an upper limit to how many you can have at once. Minions can also be discovered in the map itself (in which case they join whichever keeper has found them first) and obtained through a few more methods. The order is mostly randomized so long as the requirements for the minion type are met. Each level has a pre-set pool of minions that can appear, including the numbers. warlocks require a library to be built first. Most minion types have basic requirements before they can enter your dungeon. Some general notes about the game for beginners:Ĭreatures spawn through a portal (once you claim it) every 20 seconds on a timer that starts during the short opening cutscene where an imp runs into the dungeon heart (the big pulsating glass orb thing). Case in point, in KeeperFX 0.48 I can quite easily get sub 3 min on level 1 but in original sub 3 min is impossible, the knight fight especially takes too long. So if you see "faster" Keeperfx times on certain levels (even if they mimic the OG maps) keep in mind that the original is a whole different animal/incomparable. Not to mention KeeperFX players get the advantage of higher res (I could barely see during my run), way less crashing and smoother/less buggy mouse controls (along with convenience features like instantly straightening out the diagonal view). As far as KeeperFX goes, this run is not comparable/does not compete with it because in KFX you can kill stuff faster (0.48 for instance, even with the "original cfg package", as of this writing). No frame skip or computer assistance was used (those require a different category in my eyes). So basically the same as Dungeon Keeper Gold edition. I used windows xp and the original Dungeon Keeper 1 game with the official AI patch that came 3 months later in 1997 after the initial release. That means no dosbox, no frame cycling or any of the sort (which may or may not give an advantage). I wanted to play the game exactly as the previous runner did to avoid any sort of discrepancy. Dungeon keeper is a timeless classic and one of those games you want to re-beat every 5 years because it's so fun.įirst things first, let's establish what I exactly used and how I recorded the game (and a disclaimer about KeeperFX which builds on the OG game but works natively on Win 10).
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